I'm a Junior Technical Artist working at Remedy Entertainment.
My specialization is technical art and my passion lies in optimizing and speeding up workflows.
Most of the work I've done was therefor in these fields.
But, I don't shy away from occasionally broadening my horizons and looking into other subjects like fluid simulations and animation.
Currently, my interest lie in deep learning, and how to harness it's power to make games (or movies) even faster and more efficient.